Leveling in Metin2 is an essential part of the game. The higher your level, the stronger your character becomes and the more content becomes available to you. Experience points are obtained through various activities in the game. The best source for this is killing monsters. Which maps are best suited for your level range and what equipment you need for it, you will learn in this guide.
Relative EXP
The base EXP you receive from killing monsters depends on the level difference between you and the monster.
If the level difference is 0 or nearly 0, you receive 100% of the monster's base EXP. With a level difference of +15/-15, it is 130% of the base EXP or 1% respectively.
EXP Bonus
To level faster, it is advisable to combine various EXP boosters. Here are the most important sources for additional experience points:
Erfahrungsring
|
+50% |
Erfahrungsring
|
+100% |
Trank des Aufstiegs
|
+80% |
Trank der Weisheit
|
+100% |
Erfahrungsring +200
|
+200% |
Pushitem
|
+50% |
Armband der Liebe
|
+20% |
Fleißmedaille
|
+20% |
IS Erfahrungsring
|
+50% |
Erfahrungsring
|
+50% |
Trank des Aufstiegs
|
+80% |
Trank der Weisheit
|
+100% |
Trank des Geistes
|
+150% |
Ayu
|
+10% |
Goldfisch
|
+50% |
Yabbie-Krebs
|
+100% |
Yutnori-Geheimnis
|
+20% |
Glühwein
|
+10% |
Schneeflockenzauber
|
+50% |
Süßigkeit
|
+10% |
Eistüte
|
+10% |
Kuchenstück
|
+100% |
Energie der Pforte
|
+10% |
Segensschrein
|
+30% |
|
|
+300% |
|
|
+15% |
Lagerbonus
|
+3% |
Bossjäger Event
|
+20% |
Reittier (Königstiger)
|
+30% |
Pet (Donnie)
|
+50% |
Uriel
|
+200% |
Kifwebe Maske+
|
+50% |
Pet-Skill
|
+6% |
Reiten EXP Skill
|
+12% |
Stein der Erfahrung +4
|
+15% |
| +200% | |
Serverevent
|
+200% |
Note that you cannot combine all EXP bonuses with each other. For example, you can only wear one
Experience Ring in the item slots. Likewise, you can only carry one
Potion and cannot combine it with a push item.
The same applies to the bonus bar. Here too, you have to choose between the
Experience Ring or one of the three
Potions. Likewise, you can only use one of the 

Fish.
Additionally, some of the items are only accessible during certain event periods.
The
Set Bonus varies greatly in some cases. You get it by wearing matching costumes and equipping certain pets, push items and mounts or weapon skins.
Chance for EXP Bonus
In addition to the EXP bonus, there is another bonus "Chance for EXP Bonus", which increases EXP by up to 30% if you have a 100% chance.
If you have a 20% chance for EXP bonus, statistically speaking you get an EXP bonus of 6% from killing many mobs.
| Bonus 1-5 | |
|---|---|
Schild
|
+20% |
Schuhe
|
+20% |
Halskette
|
+20% |
| Kostümbonus 1-3 | |
Waffenskin
|
+20% |
| Standardbonus / Andere | |
|---|---|
Blaudrachenbogen
|
+20% |
Schlangenwaffe
|
+30% |
Mondscheinwaffe
|
~+38% |
Mondschein-Stiefel
|
~+20% |
Jadeschuhe
|
+5% |
Gürtel der Weisheit
|
+5% |
Titangürtel
|
+8% |
Jadephönix
|
+50% |
Narzisse
|
+25% |
|
|
+10% |
Group Bonus
When you are in a group, you receive a group bonus on your experience points. The more players in your group, the higher the bonus. The maximum group bonus is reached with 8 players and amounts to +100% EXP. If a group remains together for ~30 minutes, the bonus increases by another +5%.
The group leader also has the option to increase the group bonus by another +30% or +100% with a 
Book of the Leader(+).
Additionally, the group leader has the choice between the distribution methods "Even" and "Level-based".
If the EXP distribution is set to "Even", the EXP is distributed evenly among the group members. With "Level-based" EXP distribution, players with a higher level receive a larger share of the EXP. The higher the level difference between the group members, the greater the difference in EXP distribution.
Note: The following equipment is only guideline values. Depending on the class and other bonuses, the information may vary.




