Description
From level 30
King Cards. 25 King Cards are automatically combined into a
King Deck. With a King Deck, one round can be played at the Catch the King table.Important: Cards and decks are deleted after the event ends. Event drops end one day before the event ends. A map change or teleport cancels the current game!
Game Mechanics:
The playing field consists of 25 face-down cards. The player receives 12 own cards to reveal the field cards. You always start with the weakest card – an arrow indicates which card can be selected. Cards of the same value are automatically carried over to subsequent rounds. If the surrounding cards briefly light up, there is a hidden 5 among them.
You must score at least 10 points to be able to collect your winnings.
Comparison Mechanic:
- •Your card is higher → Score the revealed card’s points, flip another card
- •Cards are equal → Score points, round ends – continue with a new card from your pile
- •Your card is lower → No points, round ends – continue with a new card from your pile
Special Rule Card 5:
If your Card 5 is located right next to another covered 5, your card is captured. Your turn ends and you get no points.
King Card:
The King can only catch the King. The game ends after this round.

| Card | Field | Own | Points |
|---|---|---|---|
![]() | 7x | 5x | +10 |
![]() | 4x | 2x | +20 |
![]() | 5x | 2x | +30 |
![]() | 5x | 1x | +40 |
![]() | 3x | 1x | +50 |
![]() | 1x | 1x | +100 |
| Complete Row | +10 |
Catch the King Helper
The helper with advisor is available on larger screens (tablet or PC).
Use the cards below the board or your keyboard to make inputs. = No nearby 5, = Nearby 5

























7x
4x
5x
5x
3x
1x
47.4%
·
41.5%
·
11.1%
Rewards:
Tips & Tricks:
- Remember the positions of revealed 5-cards for the special rule.
- Try to reveal complete rows for the +10 points bonus.
- Collect already known cards with your 4 to maximize points.
Note: A map change or teleport cancels the current game!






